With this in mind it seems like most games when they are
remade are done so by their original developers. So why this difference between
game and films?
Steve Martin says that films are remade so much because
times are constantly changing (Martin, N.D.). Even if this is a legitimate
reason then why don’t games follow the same suit? Why not just make a film that
changes with the times rather than remaking an old film so it fits in with
today’s world? It could be the speed of technological development; games tend
to advance more quickly and encourage expansion of ideas slightly more than
films, however it could also be to do with the number of different teams that end up
working on a game. Films tend to involve very few production organisations when
compared to games. Due to how collaborative the creation of a game is it would
be more difficult to remake a game as the rights are harder to obtain.
When I watch films there are definitely some times where I
will say to myself “I could have made this better.” Whereas when I play a game
I indentify flaws and rather than saying to myself that I could do a better
job, I simply believe that if I was ever involved in creating a game I simply
would be more aware of those potential problems. It may just be me or it may be
a different attitude possessed by the gaming generation. Was the mentality more
of a one-upmanship train of thought whereas video game developers assume a more
introspective idea of personal excellence? Whichever it is, its something that
is interesting to observe, and maybe it shows that games developers are more
mature artists than their ‘behind the camera’ peers.
I’ll see you after an 18bit demake.
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